People will play MORPG on VR just like they did on the other platforms. We are the first and only company in the world make that happen.
• Steam User Review Score: Mostly Positive (As of 17 JUL 2017)
• 127 Minutes of average playtime per session (Industry average is 5 minutes)
• Day 1 Retention Ratio: 51.7%
• In-App Purchase Revenue Ratio: 0.8%
Pre-money Valuation$ 16,000,000
Company DescriptionThere are some 2 million high-end HMDs are sold worldwide. Low re-visit ratio and short playtime per session, is still the major pain in VR gaming industry. Why? Simple Reason: VR Games are less fun than conventional games. Great VR experience does not mean great gaming experience.
So, we developed an epic hard-core heck and slash MORPG first and thought about how to make it even more sense in the VR environment. Result is our first game Preta: Vendetta Rising.
Preta: Vendetta Rising is now one of best selling VR games on the market since it's launching on 6 Jul 2017. More importantly, people spend 2 hours per each time they play our game and that is significantly longer than the industry average.
Thus we strongly believe people will love to play MORPG games on VR just like they did on the other platforms. And this massive demand for hard-core MORPG has brought enormous success to those first movers just like us.
We already have invested 3 million USD and 1.5 year of time on this single project and We are raising another 5 million USD in order to scale up the game with a free to play business model. Attached is our pitching deck, hoping to get a chance to present it to you.
|Sangsik Park||Chief Strategy Officer||
KRW 500.0 million | July 2017 | Series
|Shinhan Capital||Shinhan Capital Co, Ltd. is a Korean financial company, established in 1991 with headquarters in Ansan, Korea.||South Korea|
KRW 2.7 billion | July 2016 | Seed
|YJM Games||A South Korean mobile game development, publishing and investment company.||South Korea|